Showing posts with label Dante. Show all posts
Showing posts with label Dante. Show all posts
Monday, December 5, 2011
Honor Guard WIP
Labels:
Dante,
Gaming Club,
Honor Guard,
Meltaguns,
WIP
Friday, September 25, 2009
A Vision of Terminators
-5 Terminators with Lightning Claws
-Land Raider for Transport
-Dante tucked in behind the Land Raider until the time to strike
I really like the idea of the Terminators with the long Land Raider charging distance being supported by Dante. With Dante close by, they will get Preferred Enemy.
If I can keep Corbulo and the DC close, then they would be under the effect of Furious Charge, Preferred Enemy, Lightning Claws, and the long Land Raider charge.
The only problem is that this unit is a huge points sink. I still want to build a list around it and give it try!
Labels:
Corbulo,
Dante,
Land Raider,
Terminators
Sunday, August 23, 2009
For the Emperor and Sanguinius
I continue to be impressed with Dante in the games that I play. He is a really strong model on the table. The only times that he has been killed in games have been when I left him hanging out for Lascannon blasts (or something else that causes instant death).
Don't get me wrong, I do not mind if he dies in games. I just want him to cause as much havoc as possible until at least the 4th or 5th turn. I have been able to keep him out of sight in the early game until I get him stuck in close combat.
I have posted some pictures up that I took of Dante locked in mortal combat with the Eldar Seer Council and Autarch in my most recent game. Dante felled the foul Xenos killing the Farseer and causing the Autarch to flee the field.
One disappointment that I continue to have is the Attack Bikes. I love the idea of them, but they have not been as impressive on the table. I thought that two really fast Multimeltas zipping around the table would mean vehicle destruction for my opponents. However, in 3 full games, 2 multimelta attack bikes has equaled one destroyed prism cannon.
I will continue to use them. I cannot give up or change the list until I have at least played 5 games. After 5 games with the current list, I will be able to make a better judgment.
I honestly think that many gamers make too many rash and hasty decisions, switching their lists up before they have played enough to understand what works.
Tuesday, July 14, 2009
Lord Commander Dante
"Commander Dante is one of the most experienced and able
Space Marine Chapter Masters and has ruled over the Blood
Angels for over a thousand years." -Codex Blood Angels
Dante is a very powerful model on the table. It has been my experience that Dante has the power to change the outcome of the battle. He excels at gathering kill points. He can lead your primary assault units into the heart of the enemy. From your opponents perspective, he cannot be ignored. He excels at reacting to and stopping your opponents attempts to achieve their plans on the battlefield.
The most effective method of using Dante is to keep him near Corbulo. The combination of Preferred Enemy and Furious Charge on a model with 6 attacks on the charge is tremendously effective.
If you are not using Dante, I encourage you to try it. You will not be disappointed.
If you are like me, then you are playing Blood Angels because they wreck stuff in assaults. I guarantee you that Dante wrecks stuff in the assault phase. It is just bonus that he has a melta-gun pistol.
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