Wednesday, July 29, 2009

Urban Base Test Cases-Pt.3



This is the finished project, or something very close to it. This base here is the CD plastic.

Undercoat: Black

Base Coat: Codex Gray and Badab Black mixed

Highlight up through Codex Gray, Codex Gray plus white, Codex Gray plus more Skull white.

Paint on a Yellow Stripe with Sunburst Yellow. I don't know if they use Yellow for marking lanes in the 41st millennium, but there must be one planet in the vast Empire of Man that does.

Somewhere between a drybrush and a damp brush of Codex Gray, I lay the brush on its side and barely tap the yellow. This gives it the look of the pavement fading through.

Mix up Snakebite Leather and Ogryn Flesh Wash. I apply this liberally (in small sections), then dab it off with a papertowel while it is still wet. This makes it appear dirty/dusty/muddy, depending on how much you leave on or dab off.

What do you all think? How do you weather things? How do you paint up pavement/asphalt or concrete?


Inspiration for this type of basing came from a book entitled, The Ultimate Miniature Painting Guide


Now that I am looking at these pictures, I think it might look better if I paint the edge another color. . . like black. What do you think?





















6 comments:

Space Hulk Enthusiast said...

Looks good, I'm always a fan of the urban stuff.

Carl Brown said...

Very effective - nice work!

Feldmarshal Goehring said...

Thanks guys!

I like the urban stuff as well. When I imagine conflict in the "grim darkness of the far future," it is set in the urban areas.

Unknown said...

Very nice, but I think you're right, some other colour for the rims might be good, black or maybe dark brown?

the other Kevin said...

Very effective basing technique. I'm going to have to see if I've got some old CD cases to try this out. I'd go with a dark gray around the base; it's a good color for the rubble look.

Feldmarshal Goehring said...

Hey, Thanks a lot guys.

You have convinced me about the edge of the base. I am off to paint the rim/edge of the base . . .